For the last couple days, I’ve been helping another project team track down a memory leak in their app. Memory leaks always seem to show up at the most inopportune moments, of course, and this one was no exception. This memory leak, however, was self-inflicted. The source of the memory leak appears to be rooted [...]
It’s not uncommon for companies to have SMTP servers locked down so that only a limited set of machines are able to send email. They might do this by requiring authentication or by blocking port 25 for all but “known” server hardware. This makes a great deal of sense in the face of zombies and [...]
I saw a pretty entertaining post this week on one of the Channel 9 forums. A guy there reacted to some Windows Home Server bug counts from their beta program. Personally, I found this guy’s reaction to be humorous all by itself:
I definately like this topic:
Of the bugs that have been addressed, Sullivan said that only 15% have actually been fixed. The remainder are issues that are in the server by design (13%), not reproducible (21%), will be postponed to later versions (11%) or likely won’t be fixed (7%).
Bloody hell… ALL REPRODUCIBLE BUGS MUST BE FIXED! (Or never made!). There is no such thing as “bug by design”. It was invented by big corps to cover own failures, as “excuse”.